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I unlocked my first achievement on the Xbox 360 way back on April 7th, 2006. Since then, I have earned a total of 89,950 Gamerscore from over 4,600 achievements across 258 games. That averages out to about 35 points per day. It also puts me pretty close to the six-digit level. While it is certainly not going to win me any awards, as there are people far beyond my number, I would still consider it something of an accomplishment.
I've therefore decided to set myself a goal. I want to
(see comments; it's getting fixed)
The Microsoft Store online was having a special. For certain pre-ordered games, you could get a coupon code for $10 off on your next purchase, plus 1600 Microsoft Points ($20 worth). There was a game going for $30 that I thought might be a nice one for one of my boys, and with the bonuses for pre-ordering, that was like getting a free game! Seemed like a great deal to me. It was a Friday, and the game was to be released the following Monday, so I
Every so often, more often than I care for, I get an invite to play Halo Reach while I'm in the middle -- or even close to the end -- of a Firefight game. In a minute or two, my game ends, and I'm back in the lobby -- only to find that the person who just sent me an invite is now searching for a Matchmaking game.
So, you wouldn't wait two minutes for me to finish my game, but you want me to wait (assuming the join works and actually puts me into the queue; not always a sure thing
The Xbox Live Marketplace is anything but a free market. I know I've mentioned this before, but it's worth repeating. It's also extremely unfortunate. Microsoft is generally a developer-friendly company. They have released tools for developing on Microsoft platforms and systems for free, including providing a channel for independent developers to distribute and sell their content on the Xbox 360 itself. But when it comes to running the business side of things, they can be ruthless, inflexible,