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Thread: Borderlands 2: General Discussion

  1. #281
    Squidge of the Seven Seas
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    Quote Originally Posted by McJeepers View Post
    ...but commonly, if it has a head, shoot it there. Loaders crit on their arms for some strange reason.
    Most of the robots critical on the arms. It's funny that you can shoot their arms off. The gun robots, with the guns in their shoulders, will glow yellow when they become guns which seems to reinforce the suggestion to target them.

    Ken McCoy was helping me out with the mission where you protect the moon beacon from the horder of robots and it was funny to watch us snipe the arms off of the robots as they'd stream into town.
    "my provisions of offensive ordnance need refreshment, old chap!"

  2. #282
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    Quote Originally Posted by BANTHA View Post
    I had the same problem too. I looked around and it was suggested that you download the premier club again. Once I did that she showed up.
    Thanks. Thad did the trick.

  3. #283
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    If you hit the arm/body junction and it does not crit...you can always shoot their red eye (just above usually crits).

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    For the loaders it is actually the joint connecting the arm to the torso that is one of the critical spots. If you ever see a super badass loader come into your game you really want to shoot their arms off first. Makes the fight much more manageable.

  5. #285
    Squidge of the Seven Seas
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    I used one of my golden keyes the other day and I got a pair of nice class mods, neither one for my soldier though
    "my provisions of offensive ordnance need refreshment, old chap!"

  6. #286
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    I got a legendary gunzerker class mod last night from a terramorphus chest. I am willing to duplicate and trade it.
    SurlyDuff75

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    Thanks to D Eye and Parrot for the Goliath rampage cabaret! I picked up enough cash and loot (mostly converted to cash) to finally get that eridium jackpot on the Dust slot machine! I've been splitting my time between too many characters and need to focus on one so I can get at least one of them to level 20 and beyond...


  8. #288
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    I'm looking for a purple or higher assassin mod (lvl 45 or lower). I have a sweet commando mod that I can dupe for you, Squidgey.

  9. #289
    Squidge of the Seven Seas
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    Quote Originally Posted by pezyo View Post
    I have a sweet commando mod that I can dupe for you, Squidgey.
    I'll take it!
    "my provisions of offensive ordnance need refreshment, old chap!"

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    Quote Originally Posted by mgineman View Post
    I got a legendary gunzerker class mod last night from a terramorphus chest. I am willing to duplicate and trade it.
    The Legendary "insert class here" Mods are the best mods in game that I have seen so far. This is the name of the mod as well as the rarity level. There is another legendary mod called the Slayer of Terramorphous Mod, which is not quite as good.

    The Legendary "insert class here" Mod, if you get a level 50 one, has +5 to 5 out of 6 of the first level abilities, as well as approx +37 to gun damage and +38 to ability cooldown. The main difference with this mod is that the Terramorphous Mod has +20-25 to burn damage and +20-25 to chance for burn damage to proc as well as +7000-9000 health. The way I interpret that is that it affects fire elemental weapons only along with maybe any abilities that cause fire damage. The Legendary Mod would seem to be useful no matter what gun type you are using.

    To get a Legendary Mod without dupping it, you need to find varkids and get them to go through the process of converting from Larval to Adult to Badass to Super Badass to Ultimate Badass to a boss called Vermiforous who, if you can kill it, has a chance to drop one of the 5 different Legendary Mods. I know from experience, it is very difficult to even get him to spawn, and I've heard he is very difficult to kill if you can get him to spawn.


    Also, I do have all 5 of the lvl 50 Slayer of Terramorphous Mods. If anyone would like a dupe message me in game. GT:Ken McCoy.
    It dont mean a thing if it aint got that swing!!!

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