Page 3 of 3 FirstFirst 123
Results 21 to 26 of 26

Thread: Frustrated with MW3

  1. #21
    Seriously? 2.0
    Points: 1,141, Level: 18
    Level completed: 41%, Points required for next Level: 59
    Overall activity: 30.0%
    Achievements:
    Poster ChildFlagship Member1 year registered1000 Experience Points

    Join Date
    Feb 2012
    Posts
    23
    Points
    1,141
    Level
    18
    I'd been having the same issues as many of you with sync and lag-comp. Falling over dead and having an enemy draw in AFTER he killed me, getting apparently one-shot by SMGs, emptying an entire mag into someone only to have them turn around kill me with a single shot, all the things that demonstrate the ineptitude of IW's netcode team. The interesting thing about my situation is that I live immediately adjacent to Timmy 2 Wide, in the same apartment complex, with the same ISP, so we should have the same external network infrastructure. I have a brand new cable modem, a decent router, fully wired connections, and I even have a higher bandwidth cable package than Timmy does. When I connected wirelessly to Timmy's network, most of these problems disappear!

    I decided to try to emulate Timmy's connection as best I can. Since my Linksys router has limited QoS options, I downloaded and flashed the dd-wrt freeware firmware. I cranked my uplink and downlink speeds down to match Timmy's, reestablished my port forwarding to open my NAT, and voila, better connection quality to MW3. It's still not perfect: I'm often clearly behind some members of the enemy team, and I still play with rubber bullets occasionally, but now it's one or two timmies instead of the entire enemy team, and I seem to have gotten rid of the Darrian Fawkes kills.

    I am still trying to find optimal settings for me, but the weird thing is that I'm seeing decent results at 3M down/1M up. This shouldn't make any practical difference from my usual 30 down/5 up. There is simply no way MW3 can fill either bandwidth, there really shouldn't be any detectable difference for me. I'm going to keep tweaking my settings. If I find any sweet spots, I'll let you know.

  2. #22
    Senior Post Whore
    Points: 2,134, Level: 27
    Level completed: 90%, Points required for next Level: 16
    Overall activity: 0%
    Achievements:
    1 year registeredFlagship MemberPoster Child1000 Experience Points

    Join Date
    Feb 2008
    Location
    just south of Dayton, OH
    Posts
    595
    Points
    2,134
    Level
    27
    Gamer IDs

    Gamertag: Ima Toole Ima Toole
    Quote Originally Posted by Frakir View Post
    I'd been having the same issues as many of you with sync and lag-comp. Falling over dead and having an enemy draw in AFTER he killed me, getting apparently one-shot by SMGs, emptying an entire mag into someone only to have them turn around kill me with a single shot, all the things that demonstrate the ineptitude of IW's netcode team. The interesting thing about my situation is that I live immediately adjacent to Timmy 2 Wide, in the same apartment complex, with the same ISP, so we should have the same external network infrastructure. I have a brand new cable modem, a decent router, fully wired connections, and I even have a higher bandwidth cable package than Timmy does. When I connected wirelessly to Timmy's network, most of these problems disappear!

    I decided to try to emulate Timmy's connection as best I can. Since my Linksys router has limited QoS options, I downloaded and flashed the dd-wrt freeware firmware. I cranked my uplink and downlink speeds down to match Timmy's, reestablished my port forwarding to open my NAT, and voila, better connection quality to MW3. It's still not perfect: I'm often clearly behind some members of the enemy team, and I still play with rubber bullets occasionally, but now it's one or two timmies instead of the entire enemy team, and I seem to have gotten rid of the Darrian Fawkes kills.

    I am still trying to find optimal settings for me, but the weird thing is that I'm seeing decent results at 3M down/1M up. This shouldn't make any practical difference from my usual 30 down/5 up. There is simply no way MW3 can fill either bandwidth, there really shouldn't be any detectable difference for me. I'm going to keep tweaking my settings. If I find any sweet spots, I'll let you know.
    So what you're saying is that Timmy's connection is so sh*tty that you can't even slow yours down enough to match it? Or that Timmy is the dirty modder we always suspected he was?

    I kid, I kid. I don't think he's dirty at all.

  3. #23
    Senior Post Enthusiast
    Points: 5,535, Level: 47
    Level completed: 93%, Points required for next Level: 15
    Overall activity: 0%
    Achievements:
    Flagship MemberThree FriendsPoster ChildVeteran5000 Experience Points
    Ron's Avatar
    Join Date
    Dec 2004
    Location
    Tucson,AZ
    Posts
    5,331
    Points
    5,535
    Level
    47
    Gamer IDs

    Gamertag: ThinkKillMeNow ThinkKillMeNow
    Quote Originally Posted by Frakir View Post
    I'd been having the same issues as many of you with sync and lag-comp. Falling over dead and having an enemy draw in AFTER he killed me, getting apparently one-shot by SMGs, emptying an entire mag into someone only to have them turn around kill me with a single shot, all the things that demonstrate the ineptitude of IW's netcode team. The interesting thing about my situation is that I live immediately adjacent to Timmy 2 Wide, in the same apartment complex, with the same ISP, so we should have the same external network infrastructure. I have a brand new cable modem, a decent router, fully wired connections, and I even have a higher bandwidth cable package than Timmy does. When I connected wirelessly to Timmy's network, most of these problems disappear!

    I decided to try to emulate Timmy's connection as best I can. Since my Linksys router has limited QoS options, I downloaded and flashed the dd-wrt freeware firmware. I cranked my uplink and downlink speeds down to match Timmy's, reestablished my port forwarding to open my NAT, and voila, better connection quality to MW3. It's still not perfect: I'm often clearly behind some members of the enemy team, and I still play with rubber bullets occasionally, but now it's one or two timmies instead of the entire enemy team, and I seem to have gotten rid of the Darrian Fawkes kills.

    I am still trying to find optimal settings for me, but the weird thing is that I'm seeing decent results at 3M down/1M up. This shouldn't make any practical difference from my usual 30 down/5 up. There is simply no way MW3 can fill either bandwidth, there really shouldn't be any detectable difference for me. I'm going to keep tweaking my settings. If I find any sweet spots, I'll let you know.
    I would think that down would not matter as much its you up that is going to determine if you are the host or not so I would dial that down and see if that helps.


    Knowing others is intelligence; Knowing yourself is true wisdom.
    Mastering others is strength; Mastering yourself is true power.

  4. #24
    Senior Post Enthusiast
    Points: 19,089, Level: 87
    Level completed: 48%, Points required for next Level: 261
    Overall activity: 0%
    Achievements:
    1 year registeredFlagship MemberThree FriendsCreated Album picturesCreated Blog entry
    Awards:
    Master TaggerArm of Law
    klyde99's Avatar
    Join Date
    Nov 2007
    Location
    Vermont
    Posts
    5,300
    Points
    19,089
    Level
    87
    Blog Entries
    14
    Gamer IDs

    Gamertag: klyde99 klyde99
    Quote Originally Posted by Toole View Post
    Or that Timmy is the dirty modder we always suspected he was?
    I think that about sums it up...

    Joint Chief for DTH
    освобождай яблоку

  5. #25
    Chatty Cathy
    Points: 2,676, Level: 31
    Level completed: 51%, Points required for next Level: 74
    Overall activity: 0%
    Achievements:
    1 year registered1000 Experience PointsFlagship MemberThree FriendsPoster Child
    Wolverine1972's Avatar
    Join Date
    Jan 2008
    Location
    St. Paul, Minnesota
    Posts
    617
    Points
    2,676
    Level
    31
    I am really just getting back into MW3 since it came out. I have been deep in Gears 3 and skyrim that I could not get away. When I got BO, I took the day off from work and played until level 32 on the first day and was hooked. MW3, I just turned over to level 37 playing with Bronx the other night and reconnected with the team atmosphere I was missing for a long time with the geezers. It took a long time to get back into MW3 as I just didn't get into it, I didn't have the 'spark' like I did with BO.
    Yesterday I reserved Borderlands 2! Can't wait to get a good 100 hours into that game! I think MW3 will tide me over until then.

  6. #26
    Post Enthusiast
    Points: 3,414, Level: 36
    Level completed: 43%, Points required for next Level: 86
    Overall activity: 1.0%
    Achievements:
    1000 Experience PointsFlagship MemberVeteranPoster ChildThree Friends
    True Animosity's Avatar
    Join Date
    Feb 2005
    Location
    Stephenville, Texas, United States
    Posts
    4,339
    Points
    3,414
    Level
    36
    Gamer IDs

    Gamertag: True Animosity True Animosity
    Vince, I loved COD4, I really didnt care for MW2, the other one was horrific, and BO was better then MW2. As for MW3, it just took me finding what I enjoyed doing. I hate the assault rifles, I mainly run subs and snipers. But C4 tossing is a blast and is my favorite thing, its a grenade you can detonate at anytime. I hope you would give it another shot and just find what works for you as I did.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •